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Khajiit tails may sometimes stop moving at all after death, freezing in the place where they were in the moment of death.We know Inigo is fantastic, but what other cool follower mods are out there?. If a Khajiit, the player's tail will often continue to move after death.
This is more common with dead bodies that were put in areas for show, such as finding a dead body in a jail cell in a dungeon, and not as common with actual NPCs that are killed.
Khajiit tails may sometimes continue to move after death. If the player is a Khajiit, marriage is still possible with any marriageable NPC. As Khajiit lack the relevant dialogue, you cannot marry them even through use of the console, although it can be utilized to transform a marriageable NPC into a Khajiit. The Khajiit Claws racial bonus to unarmed damage stacks with other sources of damage increase, such as perks like Fists of Steel and equipment like the Gloves of the Pugilist. +5 Alchemy, Archery, Lockpicking, One-handed, Pickpocket.
Upon finding a dead body they may also say " I'll claw the eyes out of whoever did this!" Skills Khajiit may be taunted with " You'll make a fine rug, cat!" and " You remind me of my cousin's cat. In combat, players have the opportunity to take advantage of the Khajiit's bonuses to one-handed and ranged weapons, and their strong bonus to Sneak makes sneak attacks accessible at early levels. Their claw bonus helps in brawls, and, combined with the Fists of Steel perk, makes unarmed combat viable. Night Eye is a handy lesser power while dungeon-crawling or for seeing at night, when many thieves do their work. Khajiit, like Argonians, make good thieves due to their bonuses in skills typically associated with stealth-oriented classes.
Raw Diet CC (FormID FE000877): Your Khajiit blood allows you to eat raw meat without risk of disease. Fortify Warmth CC (FormID FE000872): Your Khajiit blood improves your resistance to cold environments by 15 points. Night Eye lesser power (FormID 000aa01d): Improved night vision for 60 seconds, multiple times per day. The game data also describes the effect as " Khajiit claws do four times the damage of a man's punch.". Although the in-game text says " Khajiit claws do 15 points of damage.", the actual effect magnitude is only 12 points. Claws ability (FormID 000aa01e): Khajiit claws do 12 points of damage in addition to their base damage value of 10 points for unarmed combat. All Khajiit can see in the dark at will and have unarmed claw attacks.
They make excellent thieves due to their natural stealthiness. Hailing from the province of Elsweyr, they are intelligent, quick, and agile.